The Anti-Noah's Ark series is a central project of recent years, born from a single question: what happens to those who were not saved? My robotic-looking Beasts are the outcasts—those who had to reinvent themselves simply to endure. Their bodies are assembled from plaster, bone, hide, metal, and polymers: vulnerable remains destined for decay. Yet, on embedded screens, their digital twins pulse in a continuous loop, like spirits that no longer obey the laws of circumstance. At the same time, without electricity, the "inside" of the Beasts vanishes, becoming an invisible essence within the forms—something strikingly similar to what we call souls...
Each of the Beasts speaks of inequality in life and universal equality in death; of the irony of being "chosen," and of the bitter necessity to evolve when you were left behind.